framespersecond:12 robots:3 robotteam:0 allowplayercrashes:yes allowplayerkilling:yes allowshields:yes playerstartsshielded:yes targetkillteam:yes teamassign:yes teamimmunity:yes teamcannons: yes limitedlives:yes allownukes:no playersonradar:yes missilesonradar:yes treasuresonradar:yes shieldeditempickup:no shieldedmining:no laserisstungun:no movingitemprob:0.2 dropitemonkillprob:0.5 destroyitemincollisionprob:0.3 initialfuel:1500 initialtanks:1 initialecms:1 initialmines:2 initialmissiles:2 initialcloaks:0 initialsensors:0 initialwideangles:1 initialrearshots:0 initialtransporters:0 initiallasers:2 initialemergencythrusts:0 initialemergencyshields:0 initialafterburners:2 initialautopilots:1 initialArmor:1 movingitemprob:0.5 dropitemonkillprob:0.5 destroyitemincollisionprob:0.3 itemenergypackprob:0.5 itemtankprob:0.0 itemecmprob:0.5 itemmineprob:0.8 itemmissileprob:0.8 itemcloakprob:0.01 itemsensorprob:0.7 itemwideangleprob:0.5 itemrearshotprob:0.01 itemafterburnerprob:0.6 itemtransporterprob:0.5 itemlaserprob:0.7 itememergencythrustprob:0.0 itememergencyshieldprob:0.0 itemtractorbeamprob:0.7 itemautopilotprob:0.0 emcsreprogrammines:yes playerminimumstartfuel:1000 targetteamcollision:no allowplayerbounces:yes itemswallbounce:yes shotswallbounce:yes ballswallbounce:yes sparkswallbounce:yes debriswallbounce:no mineswallbounce:yes missileswallbounce:yes allowclusters:yes allowmodifiers:yes allowlasermodifiers:yes allowshipshapes:yes playersonradar:yes missilesonradar:yes minesonradar:yes nukesonradar:yes distinguishmissiles:yes identifymines:yes nukeminsmarts:3 nukeminmines:3 emcsreprogrammines:yes maxmissilesperpack:1 minefusetime:420 detonateitemonkillprob:0.5 rogueheatprob:0.01 roguemineprob:0.02 maxshieldedwallbouncespeed:60 maxunshieldedwallbouncespeed:60 maxshieldedplayerwallbounceangle:180 maxunshieldedplayerwallbounceangle:180 playerwallbouncebrakefactor:0.5 limitedlives:yes mapwidth : 74 mapheight : 48 mapname : BarrierBall mapauthor : Will112358 edgewrap : yes teamplay : yes oneplayeronly : no worldlives : 3 limitedvisibility : no gravity : 0 maxplayershots : 24 shotsgravity : yes mapData: \multiline: EndOfMapdata # !f! !d! # aw !!! !!! qs # aw !f! !d! qs # aw !!! tbbby !!! qs #w aw !f! b b !d! qs q -#1 % xf !!! bbbbb !!! dx % 2# #s qs !f! !d! aw a # qs !!! tbbbb !!! aw # qs !f! b !d! aw # qs !!! bbbbb !!! aw # !f! !d! # !!! tbbbb !!! # !f! b b !d! # aw !!! gbbbb !!! qs # aw !f! !d! qs # aw !!! b !!! qs #w aw !f! b !d! qs q -#1 % xf !!! bbbbb !!! dx % 2# #s qs !f! !d! aw a # qs !!! !!! aw # qs !f! t tby !d! aw # qs !!! b b b !!! aw # !f! gbh h !d! #* !!!g !!! * # !f! tbbbb !d! # aw !!! b !!! qs # aw !f! bbbbb !d! qs # aw !!! !!! qs #w aw !f! tbbbb !d! qs q -#1 % xf !!! b b !!! dx % 2# #s qs !f! gbbbb !d! aw a # qs !!! !!! aw # qs !f! bbbbb !d! aw # qs !!! b !!! aw # !f! bbbbb !d! # !!! !!! # !f! !d! # aw !!! tbbby !!! qs # aw !f! b b !d! qs # aw !!! gbbbh !!! qs #w aw !f! !d! qs q -#1 % xf !!! tbbbb !!! dx % 2# #s qs !f! b !d! aw a # qs !!! bbbbb !!! aw # qs !f! !d! aw # qs !!! !!! aw # !f! !d! # !!! !!! EndOfMapdata